This page documents every version of ShineaL's Prehistoric Expansion, alongside their changelogs. Versions are numbered using the following criteria: The first digit represents the state of Prehistoric Expansion, and will only ever be used for huge overhaul updates. The second digit is designated for major updates, and the third digit is for minor/bug fix updates.
Version 1.5.2
Version 1.5.1
Version 1.5: Skies and Spirits
Version 1.4.6
Version 1.4.5
Version 1.4.3
Version 1.4.2
Version 1.4.1
Version 1.4: Forest Colours
Version 1.3: Marine Mayhem
Version 1.2.1
Version 1.2: Juniper Paradise
Version 1.1: The Serpopard
Version 1.0.2
Version 1.0.1
Version 1.0: Prehistoric Expansion
ShineaL's Prehistoric Expansion 1.5.2
Changelog:
Bug Fixes:
-Fixed a bug where in certain circumstances shearing any mob would produce Mammoth Fur
-Fixed Ammonite Shell not dropping
-Fixed an issue with the Ammonite in 1.20.1/1.21.1 versions where it would be immobile and drown in water
ShineaL's Prehistoric Expansion 1.5.1:
Changelog:
New Features:
-Flowering Azalea Bushes and Moss Patches now generate in Verdant Peaks
-Allowed the player to move vertically on the Hippocampus (this can be rebound)
-An advancement was added for obtaining the Spinosaurus Sail
-The Triceratops can now do a ram attack when mounted (this can be rebound)
-Diplocaulus now swim and hunt fish
Tweaks:
-Updated the Spinosaurus Sail model and texture
-Made Juniper and Ginkgo logs/planks act as furnace fuel
-Made the Dodo Egg go further when thrown
-Hippocampus taming particle radius was brought closer to the mob
-The Triceratops was made significantly slower
-Amargasaurus health was significantly increased
-Dolostone was added to the "Stone" tag
-Changed the Woolly Saddle recipe to be less resource intensive
-Dunkleosteus now spawn in groups of one
-Triceratops AI when tamed and untamed was updated
-Mammoth AI was updated
-Pteranodon, Dunleosteus, Triceratops and Serpopard hitboxes were updated
-Dunkleosteus and Jaekelopterus spawn rates were reduced
-The Hippocampus now uses a regular saddle rather than a Woolly Saddle
-New Baby Mammoth animations were added
-Reduced Baby Dodo shadow size
-The Baby Dodo and Harpy now look at other mobs
-Dimorphodon speed was lowered
-Upped Spinosaurus attack damage
-The Baby Dodo no longer has any drops
-The Ammonite Shell now gives more oxygen and has a lower cooldown
-The Spinosaurus Sail is now more durable
-The Triceratops and Amargasaurus are now neutral
-The Anurognathus now attacks Spiders and Cave Spiders
-Health, Knockback Resistence, and Attack Damage for most entities has been rebalanced
-Multiple entities received new biomes where they can spawn in
-Diplocaulus has new animations
-Diplocaulus received a new model
-Triceratops received a new model
-Phorusrhacos has a new animation
Bug Fixes:
-Fixed an issue where Ginkgo and Juniper Saplings would break blocks above them when grown
-Reduced blast resistance of Juniper and Ginkgo leaves
-Woolly Carpet now breaks in the same way regular carpet does when the block beneath it is broken
-You can no longer attempt to right click the Hippocampus all the time
-You can no longer attempt to right click the Mammoth all the time
-You can no longer right click with the Sickle on blocks not intended to be used with it
-Players now breathe underwater when mounting a Hippocampus
-The Y offset when riding a Hippocampus no longer leaves the player floating
-The Carnotaurus will no longer attempt to ram all the time instead of also doing close ranged attacks
-Dolostone Pillars now rotate correctly
-The Hippocampus saddle no longer clips into its face and is animated smoothly
-Ferns and Woolly Saddles can no longer be used up by Triceratops when the player is in creative mode
-Fish and Saddles can no longer be used up by the Hippocampus when the player is in creative mode
-A new animation controller has been introduced to fix issues where the Mammoth, Triceratops and Amargasaurus didn't idle
-The players arm now swings when saddling a Triceratops and Hippocampus
-Diplocaulus not being animated has been completely fixed
-Made particles not spawn mid-flight when a Dodo Egg is used
-The Diplocaulus Bucket no longer empties when the player is in creative mode
-Fixed an issue where the Triceratops could consume ferns despite being tamed
-Fixed an issue where using a shield could trigger Ankh Shield effects
-Hippocampus now drowns on land
Technical:
-Updated Version Number
-Updated Credits
-Updated/Added Internal Folders
-Added new keystrokes to support vertical Hippocampus movement and Triceratops ram
-Added new features to support Verdant Peaks generation
-Unused procedures and leftover geckolib files and animations were deleted to reduce file size
ShineaL's Prehistoric Expansion 1.5: Skies and Spirits
Changelog:
New Features:
-Added Mammoth Breeding
-Added Baby Mammoths
-Added a new Baby Dodo model
-Added the Hippocampus
-Added the Pteranodon
-Added the Harpy
-Added the Verdant Peaks biome
-Added a new track "Verdant Symphony"
-Added the Dolostone Blockset
-Added Juniper and Ginkgo Signs
-Added Juniper and Ginkgo Hanging Signs
-Added Juniper and Ginkgo Boats
-Added Juniper and Ginkgo Chest Boats
-Added recipes for all new blocks and items
-Added custom spawn egg textures for all spawn eggs
-Reordered the creative tab
-Implemented multiple attack animations for the Spinosaurus, Utahraptor and Therizinosaurus
-The Carnotaurus will now charge attack the player
-Bonemealing Juniper Leaves now turns them into Juniper bushes
-Added new models for skeletons blocks in the hand/hotbar
-Added a new model to correctly mirror the Jaekelopterus claw
-Added the Diplocaulus Bucket
-Added the Spinosaurus Sail
-Added multiple new Splash Texts
Tweaks:
-Readded the Opabinia Skeleton
-Readded the Utahraptor Skeleton (with a new model)
-Edited Mammoth AI
-Edited Jaekelopterus AI
-Edited Spinosaurus AI
-Edited Carnotaurus AI
-Edited Terror Bird AI
-Edited Dimorphodon AI
-Edited Anomalocaris AI
-Edited Ammit AI
-Made the Dimorphodon slower
-Dimorphodons now spawn in forest biomes
-The Serpopard now spawn in badlands biomes
-Made the Anurognathus slower
-Reduced Jaekelopterus Spawn Rates
-Changed Jaekelopterus Spawn Type
-Reduced Serpopard Spawn Rates
-Upped Serpopard back size
-Reduced Terror Bird Spawn Rates
-Made the Terror Bird slower
-Made the Terror Bird quicker when sprinting
-Reduced Diplocaulus Spawn rates
-Ankh Shield now loses durability when blocking
-Implemented a new Spinosaurus swimming animation
-Added a new Spinosaurus attack sound
-Added a new Spinosaurus attack animation
-Reduced Sickle attack damage
-Incrased Sickle attack speed
-Made the Jaekelopterus claw no longer stack
-Reduced mounted Triceratops movement speed
-Made Dodo's follow Juniper Berries instead of Melon Seeds
-The Dodo Egg will now spawn a Baby Dodo instead of a Dodo
Bug Fixes:
-Fixed Juniper and Ginkgo sapling tree generation offset
-Made it so Juniper and Ginkgo leaves placed by the world will not be persistent
-Made it so the Serpopard despawns
-Made it so all mobs not intended to spawn in caves no longer will
-Fixed the Dunkleosteus hitbox
-Drastically lowered Dodo Egg knockback
-Lowered Dodo Egg kinetic energy
-Changed the Diplocaulus model and texture
-Edited the shadow size of multiple mobs to be more accurate
-Fixed Woolly Carpet model
-Made Ginkgo Leaves appear yellow on a map
-Fixed all Juniper and Ginkgo forest tree generation
-Made it so stripping Juniper and Ginkgo logs doesn't take tool damage in creative mode
-Made it so Juniper and Ginkgo saplings can grow without the use of bonemeal
-The Jaekelopterus claw now works in the main hand, not just the off hand
-Reduced player Y offset when riding a Triceratops so they'll no longer float
-Fixed a bug where you could always right click on the Triceratops even without ferns
-Fixed a bug where water mobs swimming and idle animations would play concurrently
-Fixed a bug where Dodo's could lay eggs within blocks
-Fixed a bug where Dodo's could be tamed instead of bred
-Fixed a bug where Dodo eggs would be layed too frequently
-Removed particles from throwing the Dodo Egg
Technical:
-Updated Version Number
-Updated Credits
-Updated/Added Internal Folders
-Updated tags
-Added new features to support Verdant Peaks generation
-Removed previously unused Spinosaurus Sail item and replaced it with the armour variant
ShineaL's Prehistoric Expansion 1.4.6
Changelog:
New Features:
-Dodo's can now be tamed with Juniper berries
-Dodo's now lay eggs
-Large Ferns, Emerald Ore, and Tall Grass now generate in Juniper Forests
-The Triceratops can now be tamed with Ferns to saddle it
-Added new splash texts
-Tamed Anurognathus can now be sat
-The Amargasaurus now eat leaves
-The Dodo Egg can now be thrown, with there being a chance to spawn a dodo
Tweaks:
-Upped the amount of wool dropped when a mammoth is sheared
-Made Terror Birds have higher damage
-Made the Terror Bird attack rabbits
-The Therezinosaurus now drops 1-3 claws instead of 1
-Dimorphodon hitbox was lowered
-Dimorphodon no longer attack fish, they now attack bugs and small animals
-Mammoths now spawn in larger groups
-Dimorphodon now spawn in larger groups
-Opabina now panic when attacked
-The Jaekelopterus now attacks the Opabinia, Dunkelosteus, and other Jaekelopterus
-Jaekelopterus now spawn in river biomes
-Jaekelopterus now spawn by themselves
-The Jaekelopterus claw drop chance has been upped, with them now being able to drop 1-2
-The Ammit's health has been increased
-The Serpopard spawn rate has been upped
-Ammonites now spawn in larger groups
-Dodos now spawn in larger groups
-The Dodo hitbox has been updated
-The Utahraptor hitbox has been updated
-Utahraptors now spawn in larger groups
-The Spinosaurus is slightly slower
-The Anurognathus has been made much faster
-The Anurognathus now panics when attacked
-Anurognathus now spawn in larger groups
-The Carnotaurus is slower
-The Carnotaurus now spawn in larger groups
-The Amargasaurus now spawn in larger groups
-The Amargasaurus is slower
-The Amargasaurus hitbox has been updated
-The Amargasaurus is now passive
-The Triceratops hitbox has been updated
-The Diplocaulus hitbox has been updated
-The Diplocaulus now spawn in larger groups
-Diplocaulus Amphibious logic has been updated
-Diplocaulus texture has been updated
-The Fur Saddle has been renamed to the Wooly Saddle
-The Fur Carpet has been renamed to the Wooly Carpet
-Updated Wooly Carpet Model
-The Ammonite Shell now gives more bubbles when used
-Spawn rates for multiple mobs have been drastically increased
-Updated Dunkleosteus model
-Updated Dunkleosteus texture
-Updated Jaekelopterus Claw Texture
-Updated Spinosaurus Sail Texture
-Improved Triceratops step height while riding
-The Triceratops has been made faster
-Utahraptors now have more health
-Made Jaekelopterus, Serpopard, Dunkleosteus, Utahraptor, Ammit and Carnotaurus much more aggressive
-The Ankh now gives effects for two minutes
-New Dodo Skeleton Model
-Fixed various skeleton block texture issues
-Created new bounding boxes for each skeleton block
Bug Fixes:
-Made shears only take damage in creative mode when shearing a Mammoth
-Anurognathus are tamed with Juniper berries instead of Sweet Berries
-Juniper and Ginkgo Tree features have been updated to remove null values
-Fixed two typos for two block names
-Wooly Carpet now has the same hardness as Carpet
-Juniper Woodsets now appear wood coloured on a map
-The Triceratops now requires a saddle to ride
-Tamed Triceratops no longer despawn
-A sound now plays when the Triceratops is saddled
-The Spinosaurus now drops the Spinosaurus Sail
-Made the Wooly Carpet item texture accurate
Technical:
-Updated Version Number
-Deleted unused files/procedures to bring down file size
-British English Translations have been updated and fixed
-Removed Chinese Translations
-Updated variables in the American English translation
-Added a full Afrikaans translation
-Temporarily removed the Opabinia and Utahraptor Skeleons
-Created multiple internal folders
-Updated mod credits
-Altered multiple spash texts
-Updated mod logo
-Updated mod website
-Updated mod description
-Changed author name
ShineaL's Prehistoric Expansion 1.4.5
Changelog:
New Features:
-Added various animation controllers
-Added Mammoth Fur
-Added Fur Carpets
-Added the Fur Saddle
-Added crafting recipes for fur-related items
-Added the intended Anurognathus taming and sitting functionality
-Added a new mammoth variant
-Added the ability to shear mammoths
-Added the Triceratops
-Added the Diplocaulus
-Gave entities with multiple attack and idle animations the ability to use them
Tweaks:
-Updated every entity spawn conditions and weights
-Removed the ability to wear the Spinosaurus Sail
-Temporarily removed the Utahraptor Skeleton
-Added a cooldown to the Ammonite Shell
-Readded the Dodo Egg and related crafting recipes
-Updated the texture for raw and cooked mammoth meat
-Updated the mammoth model and texture
-Updated some entity hitboxes to be more accurate
-Updated some entity experience values to give entities that yielded no experience and experience yield
Bug Fixes:
-Removed the DaylightSpawningProcedure to stop flying Spinosaurus
-Gave the Jaekelopterus Claw its intended functionality
-Gave the Spinosaurus Sail its intended functionality
Technical:
-Remade and rebalanced all loot tables
-Updated version number
-Added some Simplified Chinese Translations
-Reorganised the creative inventory tab
-Added various folders for procedures in the files to organise them better
-Removed all Geckolib integration
-Remade all entities from the ground up with a built-in animation controller and improved AI
ShineaL's Prehistoric Expansion 1.4.3
Changelog:
New Features:
-Added Amargasaurus
Tweaks:
-Gave Ankh Shield Same Durability As Diamond Tools
-Upped Ankh Shield Enchantability
-Adjusted Dunk Spawns
-Updated Dunk AI
-Made Ankh Play Totem Sound
Bug Fixes:
-Fixed Carno AI
-Fixed Carno Hitbox
-Fixed Spino Hitbox
-Fixed Mammoth Hitbox
-Fixed Ammit AI
-Fixed Opabinia Spawn Egg Not Appearing In Creative Menu
-Fixed Anomalo Hitbox
-Fixed Jaekelopterus Hitbox
-Fixed Dunk Hitbox
-Fixed Phorus Hitbox
-Fixed Mammoth Spawns
-Fixed Ammonite Spawn Egg Not Appearing In Creative Menu
ShineaL's Prehistoric Expansion 1.4.2
Changelog:
New Features:
-Added Carnotaurus
-Added Five New Skeleton Blocks
Tweaks:
-Made Spinosaurus Drop XP
-Drastically Reduced Mammoth Spawn Rates
-Drastically Reduced Anurognathus Spawn Rate
Bug Fixes:
-Made Mammoths Despawn
ShineaL's Prehistoric Expansion 1.4.1
Changelog:
New Features:
-Added Anurognathus Sounds
Bug Fixes:
-Fixed An Issue Where The Sickle Would Only Take Damage In Creative
ShineaL's Prehistoric Expansion 1.4: Forest Colours
Changelog:
New Features:
-Added the Utahraptor
-Added the Agnurognathus
-Added the Spinosaurus
-Added the Ginkgo Woodset
-Added Juniper Wood & Stripped Juniper Wood
-Added the Ginkgo Forest Biome
-Added the Spinosaurus Sail
Tweaks:
-Changed The Dunkleosteus Model/Texture/Animations
-Added New Dimorphodon Animations
-Adjusted Several MOB Spawn Rates
-Made The Ammit Attack Every Living Entity
-Warm Ocean Ruins Will No Longer Generate Inside Juniper Forests
Bug Fixes:
-Made the Sickle take damage upon use
-Fixed A Bug Where Certain MOBs Wouldn't Naturally Spawn
-Fixed A Bug Where Certain Wood Blocks Would Appear A Different Colour On A Map
Technical:
-Re-Ordered the Creative Inventory
-Changed Internal Version Number
-Added a Folder and Further Sorted/Optimised the Mod Files
ShineaL's Prehistoric Expansion 1.3: Marine Mayhem
Changelog:
New Features:
-Added the Anomalocaris
-Added the Ammonite
-Added the Ammonite Shell
-Added the Dodo Egg
-Added the Sickle
-Added Cooked Dodo Egg
-Made Dodo Breedable
-Added The Ankh Shield
-Added Juniper Slabs, Stairs, Buttons, Pressure Plates, Fences and Fence Gates
-Added A New Achievement for getting the Sickle
Tweaks:
-Adjusted And Balanced Values For A Variety Of Mobs
-Adjusted And Balanced Hitboxes For A Variety Of Mobs
-Added New/Adjusted Models For A Variety Of Mobs
-Added Revamped Animations For A Variety of Mobs
-Updated The Phorusrhicidae Model
-Made Dimorphodon Spawn On Stony Shores
-Changed Therizinosaurus Claw Texture
-Changed Jaekelopterus Claw Texture
-Changed Jaekelopterus Model And Texture
-Changed Jaekelopterus Spawn Biomes
-Adjusted Opabinia Behaviour
-Adjusted Phrousrhicidae Damage
Bug Fixes:
-Fixed Broken Animations
-Made Aquatic Mobs Die On Land
Technical:
-Re-Ordered the Creative Inventory
-Changed Internal Version Number
ShineaL's Prehistoric Expansion 1.2.1
Changelog:
Bug Fixes:
-Fixed Critical Animation Issues That Would Crash The Game
-Fixed Model Issues
ShineaL's Prehistoric Expansion 1.2: Juniper Paradise
Changelog:
New Features:
-Added A New Tree Type: Juniper Trees (Five Variants, One Only Generating Naturally)
-Added Juniper Logs, Stripped Juniper Logs, Juniper Leaves, Juniper Doors, Juniper Saplings and Juniper Trapdoors
-Added Juniper Berry Bushes
-Added A New Food: Juniper Berries
-Added The Juniper Forest Biome
-Added Raw Dodo Meat And Cooked Dodo Meat
-Added the Dodo
-Added A New Music Disk And Ambient Track: "Prehistoric Discovery"
-Added A New Dunkleosteus Sound
-Added Brand New Revised Animations For Most MOBs
Tweaks:
-Fixed Incorrect Translations
-Fixed Various Typos
-Made Ammits Spawn Naturally In Rare Cases
-Remade Various Loot Tables For Fairer Odds
-Edited Textures For Various MOBs
-Updated The Model Of The Mammoth And Opabinia
Bug Fixes:
-Fixed The Ankh Not Working
Technical:
-Re-Ordered the Creative Inventory
-Changed Internal Version Number
-Updated Credits Text And Other MOD Info
-Fixed A Critical Issue Which Caused A Memory Leak
-Added New Variables And Tags To The Game
ShineaL's Prehistoric Expansion 1.1: The Serpopard
Changelog:
New Features:
-Added a new mob; The Serpopard
ShineaL's Prehistoric Expansion 1.0.2
Changelog:
Technical:
-Various internal changes
ShineaL's Prehistoric Expansion 1.0.1
Changelog:
Bug Fixes:
-Fixed Opabinia Model
-Fixed Jaekelopterus Claw Damage Values
-Fixed Therezinosaurus Claw Damage Values
ShineaL's Prehistoric Expansion 1.0: Prehistoric
Expansion
Changelog:
New Features:
-Added A New Creative Tab
-Added the Dunkleosteus
-Added the Therezinosaurus
-Added the Mammoth
-Added the Phorusrhacidae
-Added the Ammit
-Added the Dimorphodon
-Added the Opabinia
-Added the Jaekelopterus
-Added Raw Mammoth Meat
-Added Cooked Mammoth Meat
-Added Therezinosaurs Claw
-Added the Ankh
-Added Jaekelopterus Claw
-Added Potion Of Luck Recipe
-Added MOD Icon, Credits, Version Number, Description, Site Link & More.