Ā A mod made by Glitched, Grapes, Kemiu, Otavio & Shiny in 2023. The mod quickly grew a strong community, being one of our most popular ShineaL mods.
Ā A mod made by Glitched, Grapes, Kemiu, Otavio & Shiny in 2023. The mod quickly grew a strong community, being one of our most popular ShineaL mods.
Mod VersionsĀ Ā Ā ???
- Spawns rarely in the desert
- Hostile to everything, similar to the Zoglin
- Drops an Ankh Totem when killed, having a similar use to the Totem of Undying
- Ā The Ankh Totem can be crafted into an effect-resistant shield
- Won't attack the player unless they come too close
- When the player is being chased and wanders too far, the Harpy will fly at them
- Coming in version 1.6
- Tamed with fish of any type
- Saddled with a saddle
- Can be ridden as a water mount
- Coming in version 1.6
- Coming in version 1.6
- Spawns rarely in badlands, deserts & savannas in packs of 2-3
- Hostile to players
Ā - Spawns in savannas in packs of 2-4
Ā - Eats leaves in the savannah
Ā - Is neutral, and will fight back
- Ambient mob, spawning in oceans
- Passive
- Gets hunted by other aquatic creatures
- Drops a shell which can refill the player's oxygen on cooldown
- An underwater creature which exists for ambience
- An ariel mob that spawns in forests and Juniper forests
- Can be tamed with Juniper Berries
- Can be sat down when tamed
- A hostile theropod which spawns in savannahs and badlands
- Can ram the player and charge at them
- Spawns on beaches
- Hunts fish and bugs
- An axolotl-like mob which spawns on beaches, swamps & lush caves
- Can be put in a bucket for relocation
- Spawns In Juniper Forests
- Passive, follows Melon Seeds
- Drops feathers and raw dodo meat when killed
- Lays Dodo eggs
- Hatched from dodo eggs or through breeding with various seeds
- Cannibalistic
- Spawns in oceans
- Hostile and tanky
- Coming in version 1.6
- Coming in version 1.6
- Spawns in lukewarm ocean biomes
- Neutral: Only attacks when attacked
- Kills fish and opabinia, alongside being cannibalisticĀ
- Drops claws when killed, which extend player reach when in the hand or offhand
- 60 health, slow but powerful attack (8 damage)
- Spawns in all cold/snowy biomes
- Neutral: will only attack if attacked or threatened
- Drops meat upon death (from 3 to 6 ). Raw meat 4 hunger points, cooked meat 10 hunger points
- Spawns in large packs, has two variants
- Can be bred and sheared for wool which can be used to craft carpets
- Spawned through breeding with berries (I think lmao)
- Coming in version 1.6
- Spawns in cold and lukewarm ocean biomes
- Passive
- More existing for ambience
- Spawns in Savannah and plains
- Extremely fast movement
- Kills chickens, cows, pigs, and sheep
- Hostile: Medium damage
- Coming in version 1.6
- The master of the skies, can be spotted flying and landing around mountain peak biomes
- Neutral to the player, planned to attack fish
- Coming in version 1.6
- The spino is a semi-aquatic mob that spawns in swamps and mangrove swamps. These mobs are hostile, hunting fish and other smaller creatures they can find near water.
- Drops the spino sail item, allowing the user to swim faster when worn.
- Spawns in jungles
- Neutral: Will only attack if threatened
- Drops claws, which can be used to craft a scythe to aid farming
- High attack damage, a huge risk for players to attack
- Spawns in plains
- Neutral: Will only attack if threatened
- Can be tamed with ferns and mounted with a Woolly Saddle crafted with Mammoth Fur
- Coming in version 1.6
- The Utahraptor spawns in plains and along rivers. TheseĀ
- Hostile, hunting about anything they can find, depending on their pack size
- Coming in version 1.6